Free Browser Screen Recorder
Record your screen, window, or tab directly in the browser. Download as WebM video. Free, fast, and works entirely in your browser with no sign-up required.
Updated
Screen Recorder
Record your screen, window, or browser tab directly in the browser. Download as WebM video.
Browser support: Screen recording requires Chrome, Edge, or Firefox. Safari has limited support. System audio capture is only available in Chrome/Edge on Windows/ChromeOS.
Recording Options
Audio Source
Recorder
Privacy First: Your screen recording never leaves your browser. No data is uploaded to any server.
Frequently Asked Questions
What is the Browser Screen Recorder?
The Browser Screen Recorder is a free online tool that record your screen, window, or tab directly in the browser. download as webm video. It runs entirely in your browser with no installation or sign-up needed.
Can I record audio?
Yes — optionally include system audio or microphone audio.
Is it free?
Yes, completely free.
Is my data safe with this tool?
Absolutely. The Browser Screen Recorder processes everything client-side in your browser. No data is uploaded to or stored on any server. Your content remains private on your device at all times.
Does the Browser Screen Recorder work on mobile devices?
Yes, the Browser Screen Recorder is fully responsive and works on smartphones and tablets. You can use it on any device with a modern web browser -- no app download required.
Do I need to create an account to use this tool?
No account or registration is needed. Simply open the Browser Screen Recorder in your browser and start using it immediately. There are no sign-up walls or usage restrictions.
How do I use the Browser Screen Recorder?
Simply enter your input in the provided field, adjust any settings to your preference, and the tool will process it instantly. You can then copy the result to your clipboard or download it.
What is the difference between recording your entire screen, a window, and a single tab?
When you click Start Recording, your browser shows a picker with three scopes. Entire screen captures everything on a display, including notifications and anything you switch to, which is best for demos that move between apps. A specific window records just one application even if it falls behind others, so background clutter never appears. A single tab records only that browser tab, keeping the rest of your browsing and desktop private. The choice you make in that native prompt is exactly what gets recorded — the recorder simply captures whatever stream the browser hands it. Tab and window modes are ideal for clean walkthroughs and bug reports, while full-screen suits multi-app tutorials. Pick the scope that matches your goal in the share dialog, then start recording your screen here.
Why can't I capture system audio on my Mac?
System audio — the sound playing from your computer — is exposed by browsers only in Chrome or Edge on Windows and ChromeOS. On macOS and Linux, the operating system does not let browsers route internal audio into a screen capture, so the System Audio option produces a silent track there. This is a platform limitation, not a tool restriction. To record your computer's sound on a Mac, install a virtual audio device such as a loopback driver that feeds system output back in as a selectable input. Microphone narration, by contrast, works everywhere the recorder runs, so you can still talk over your capture on any supported browser. If you only need your voice, choose the Microphone option before you start recording your screen and narrate as you go.
What frame rate and video codec does the recorder use?
Video is captured at 30 frames per second, which is smooth enough for software demos, UI walkthroughs, cursor movement, and most on-screen motion without producing oversized files. For encoding, the recorder requests the VP9 video codec paired with Opus audio inside a WebM container wherever your browser supports that combination, giving strong visual quality at a comparatively small file size. If VP9 isn't available, it falls back to the browser's default WebM encoding so the recording still completes. Because everything is encoded locally using your browser's built-in media APIs, there is no quality loss from uploading or re-compressing on a server. After you stop, the page shows the finished clip's size in megabytes so you know exactly what you're saving. Start a capture to record at 30 fps WebM directly in your browser.
How do I convert the WebM recording to MP4?
This recorder saves every capture as a WebM file, an open, royalty-free format that plays natively in Chrome, Edge, and Firefox and in most modern video editors and players. If you need MP4 — for example, to import into software that doesn't read WebM, or to upload somewhere that requires it — run the downloaded file through a video converter afterward. There's no quality penalty in keeping WebM when your destination already supports it, so only convert when something genuinely can't read the format. The downloaded file is named with a timestamp, like screen-recording followed by a number, so multiple captures never overwrite each other and stay easy to sort. Record and download your WebM clip here, then convert it only if a downstream tool requires MP4.
Is there a time limit on how long I can record?
The tool itself imposes no time limit, watermark, or account gate, so a recording runs as long as you let it and an on-screen timer tracks the elapsed length while you capture. The real constraint is your device's memory: because the recorder is fully client-side, the entire clip is held in your browser until you stop and download it, so very long sessions on a low-memory device can eventually run out of space. For lengthy captures, recording a single window or tab instead of the whole screen and skipping audio you don't need keeps file size down. For most demos, bug reports, and tutorials this is never an issue. Click Start Recording whenever you're ready and stop and download whenever you're done.
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About the Browser Screen Recorder
The Browser Screen Recorder captures your screen, an application window, or a single browser tab and turns it into a downloadable video — without installing anything. Click Start Recording, pick what you want to share in the browser's prompt, and a live timer tracks the length. When you stop, the recording appears as an in-page preview you can play back and save as a WebM file. It is built for anyone who needs a quick capture: making a bug report, recording a product walkthrough, saving a video call segment, narrating a tutorial, or grabbing a clip of something that can't be downloaded directly.
Everything happens on your own device. The recorder uses your browser's built-in screen-capture and media-recording APIs, so the video is assembled locally and never sent to a server. There is no account, no watermark, and no time limit imposed by the tool — the only practical limit is your device's available memory, since the whole clip is held in the browser until you download it.
What you can capture and record
When you start a recording, your browser asks whether you want to share your entire screen, a specific window, or a single tab — you choose the scope, and the tool records exactly that. Video is captured at a 30 fps frame rate, which is smooth enough for demos, UI walkthroughs, and most motion.
For audio, three options are available before you begin:
- No Audio — a silent screen capture, ideal for documentation or animated GIFs-style clips.
- Microphone — mixes your mic into the recording so you can narrate as you go.
- System Audio — captures the sound playing on your computer, useful for recording a video or call.
A note on system audio: browsers only expose it reliably in Chrome or Edge on Windows and ChromeOS. On macOS and Linux you'll need a virtual audio device to route system sound into the capture. Microphone narration works across all supported browsers.
The output file and format
Recordings are saved as WebM, an open, royalty-free video container. Where the browser supports it, the tool encodes with the VP9 video codec and Opus audio, which gives strong quality at a small file size; otherwise it falls back to the browser's default WebM encoding. After you stop, the page shows the clip's file size in megabytes so you know what you're downloading, and the file is named with a timestamp (for example, screen-recording-1718000000000.webm) to keep multiple captures distinct.
WebM plays natively in Chrome, Edge, and Firefox and in most modern video software. If you need MP4 for a tool that doesn't read WebM, run the downloaded file through a video converter afterward.
Browser support and privacy
Screen recording relies on the getDisplayMedia standard, which is supported in Chrome, Edge, and Firefox. Safari's support is limited, so for a dependable capture use one of the first three. If the browser blocks the request, it's almost always because screen-sharing permission was denied — allow it in the prompt and start again.
Because the recorder is fully client-side, your screen content stays private. Frames are captured, encoded, and stored in your browser's memory, then handed to you as a download; nothing is uploaded, logged, or retained anywhere. That makes it safe for recording dashboards, internal tools, private documents, or anything you wouldn't want passing through a third-party service.
To get started, choose your audio source, click Start Recording, select the screen, window, or tab to share, and click Stop Recording when you're done. Preview the result in place, then download the WebM file to keep it.